Game Rules

Please read the following rules before placing your bet. Once you receive your username and password, it is your responsibility to change your password.

This website is governed by these official rules (“Official Rules”) as governed byKingkongbook.com
(“Company”). By participating, each participant (“Client”) agrees to abide by these Official Rules.

1) SCORECARD RULES:

• Live scores and other data on this site are sourced from third-party feeds and may be
subject to time delays and/or be inaccurate. If a Client relies on this data to place bets,
they do so at their own risk. The Company does not accept responsibility for the loss
suffered due to reliance on this data.
• If there is any dispute with the Fancy Result, the Company’s decision will be final.

. 1.1 General

All games must start on the scheduled date (local time) for bets to have action.

Abandoned or postponed matches are void unless rearranged and played on the same
date (local time) or stated otherwise in the rules. An exception is made if incorrect start
time is announced on our website.

“Test Matches” and “Two/Three/Four Day Matches” are excluded from the rules stated above.

If a match venue is changed, then bets already placed will stand providing the home
team is still designated as such. If the home and away team for a listed match are
reversed, then bets based on the original listing will be void.

All wagers will be settled using the official result as declared by the relevant governing body of the match or competition concerned.

Push rules apply for all 2-way markets.

1.2 One Day / Twenty20

In matches affected by adverse weather bets will be governed by the official
competition rules with the following exception: if a match is decided upon either a bowl
out or the toss of a coin, then all bets will be void.

If a match is abandoned due to outside interference, then bets will be void unless a
result is declared based on the official competition rules. In the event of a change of
opponent from the one advertised then all bets for that match are void.

Where no specific price or state is quoted for the tie and the official competition rules
determine a winner/progressing side, bets will be settled on the official result.

In competitions where a Bowl Out or Super Over determines a winner then bets will be settled
on the official result.

1.3 Innings Runs

If Duckworth-Lewis method (D / L) is called into play and the runs for one of the teams are
being reduced – market will be valid for settlement.

In One Day, matches – bets will be void if the intervention of rain or any other delay results in
the number of overs being reduced by 5 or more from the originally scheduled, unless the
market is already determined.

Twenty20 matches – bets will be void if the intervention of rain or any other delay results in the
number of overs being reduced by 3 or more from the originally scheduled and when bets were
struck, unless the market is already determined.

1.4 Three/Four/Five Day Matches

A minimum of 50 overs must be bowled unless All Out or team declares. Otherwise, bets void,
unless settlement of bets is already determined. In the event of an innings being forfeited, all
bets will be void.

1.5 Test Matches / First-Class Matches

Bets will stand according to the official result provided in case at least one ball has been
bowled. If a match is abandoned due to outside interference, all bets will be void.

1.6 Draw No Bet

Predict which team will be the winner. In case of a draw, all bets will be void. If a game is
abandoned, bets will be void.

1.71st 6 Over Runs

If the specified number of overs are not complete the bet will be void, unless the team is all
out, declares, reaches their target or settlement of the bet has already been determined.

1.81st 12 Over Runs

If the specified number of overs are not complete the bet will be void, unless the team is all
out, declares, reaches their target or settlement of the bet has already been determined.

1.9 Session Runs

Predict how many runs will be scored in the specific session. The result is determined by the
total number of runs scored, regardless of which team has scored them. If fewer than 20 overs
are bowled in a session, bets will be void unless settlement has already been determined.

1.10 5 Over Run Bands

If the selected number of overs is not complete due to external factors or adverse weather then
bets will be void, unless settlement of the bet is already determined.

If the natural length of the innings is less than the selected number of overs (e.g. a team is all
out in less than the selected overs or reaches their target) then bets will stand.

1.11 Next Over Runs

Predict the total runs scored during the next Over of the match. Extras and penalty runs will be
included. If Over is not completed, bets will be void unless bets have already been determined.

1.12 Runs off Delivery

Predict how many runs will be scored off the specified delivery. The result will be determined
by the number of runs added to the team total, off the specified delivery. For settlement
purposes, all illegal balls count as deliveries. For example, if an over starts with a wide, then the
first delivery will be settled as 1 and, although there has not been a legal ball bowled, the next
ball will be deemed as delivery 2 for that over. If a delivery leads to free hit or a free hit is to be
re- bowled because of an illegal delivery, the runs scored off the additional delivery do not
count. All runs, whether off the bat or not are included. For example, a wide with three extra
runs taken equates to 4 runs in total off that delivery.

1.13 Batsman Total Runs

Over/Under runs bets will stand after batsman has faced one ball or is given out before first ball
is faced. Score counts if batsman is Not-Out including if innings is declared.

Test Matches and First Class Matches
Subject to the above all bets will stand irrespective of delays caused by rain or for any other
reason.

One Day Matches

Bets will be void if the intervention of rain or any other delay results in the number of overs
being reduced by 5 overs or more than that scheduled when the bets were struck and while
batsman was at the crease unless settlement of bets is already determined.

Twenty20 Matches

Bets will be void if the intervention of rain or any other delay results in the number of overs
being reduced by 3 overs or more than that scheduled when the bets were struck and while
batsman was at the crease unless settlement of bets is already determined.

1.14 Next Over Wicket? (Yes/No)

For settlement purposes, any wicket will count, including run outs. A batsman retiring hurt does
not count as a wicket. If a batsman is timed out or retired out then the wicket is deemed to
have taken place on the previous ball.

If Over is not completed, bets will be void, unless market is already determined.

1.15 Next Over Odd/Even

Zero will be deemed to be an even number. If Over is not completed, bets will be void.

1.16 Fall of Next Wicket

Predict whether the next wicket will fall before or after a specified number of runs have been
scored. Bets are void if the wicket stated does not fall unless a winning market has already been
established. If a player retires hurt all bets struck on that wicket are carried over onto the next
partnership until a wicket falls.

1.17 Top Batsman/Top Bowler

Only the first innings count. Bets on players not selected in the starting 11 or designated as
substitutes, will be void. If a player is selected but does not bat or field, Bets on players who are
selected but do not bat or field will be settled as losers. Dead Heat rules apply. If two players or
more end on an equal number of wickets, then the bowler with the least number of runs
conceded will be deemed the winner.

There is a minimum number of overs that should be played before the game is interrupted, or
All Out. Otherwise all bets will be void:

• One day International – 20 overs
• All Domestic 40 Over Competitions – 10 overs
• All Domestic 50 Over Competitions – 20 overs
• All Twenty20 Cup – 6 overs
• 10 Over Matches – 6 overs
• Test Cricket – A minimum of 50 overs must be bowled unless All Out. Otherwise, the
bets are void.

1.18 Man of The Match

Bets are settled on the officially declared man of the match. Dead Heat rules apply.

1.19 To Win the Toss

Predict which team will win the coin toss at the beginning of the game.

1.20 Highest Individual Score

Minimum number of Overs must be played, otherwise all bets will be void:

• Twenty20 matches – full 20 overs for each Team;
• One Day matches – at least 40 overs for each Team;
• Test & First-Class matches – whole match counts; if game is drawn there must be minimum of 200 overs bowled for settlement

1.21 Highest Opening Partnership

If the batting team reaches the end of their allotted overs, reaches their target or
declares before the first wicket falls, the result will be the total amassed. For settlement
purposes, a batsman retiring hurt does not count as a wicket. In limited overs matches,
bets will be void if the innings has been reduced due to external factors, including bad
weather, unless settlement has already been determined. In drawn First Class matches,
bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet
has already been determined. In First Class matches the market refers only to each
team’s first innings.

1.22 Wickets Lost In “X” Runs

Settlement is determined by the number of wickets lost by the time a specific score is
reached. If a team declares or reaches their target or the quoted score is otherwise not
reached, then the wickets lost at that time will be the result of the market.

Test Matches and First-Class Matches – All bets will stand irrespective of delays caused by rain
or for any other reason.

One-Day Matches – Bets will be void if the intervention of rain and any other delay results in
the number of overs being reduced by 5 overs or more than that scheduled when the bets were
struck unless settlement of bets is already determined.

Twenty20 Matches – Bets will be void if the intervention of rain or any other delay results in the
number of overs being reduced by 3 overs or more than that scheduled when the bets were
struck unless settlement of bets is already determined.

1.23 Most Match Sixes

Predict which team will score most Sixes in the game. If a match is abandoned before needed
Overs for different types of Matches have been reached, all bets will be void. In Test and
County Championship matches the whole match counts. In Test drawn games a minimum of
200 overs must be bowled, otherwise bets will be void. In Twenty20 matches the match must
be scheduled for the full 20 overs and there must be an official result. In One Day matches
where the number of overs has been reduced and the outcome has not been determined yet
bets will be void. For settlement purposes this is all deliveries from which a batsman is credited
with exactly six runs (including All-run/Overthrows). In matches decided by a Super Over, sixes
hit during the Super Over will not count for settlement purposes.

1.24 Player to Score Most Sixes

Bets placed on any player not in the starting 11 will be void. The following minimum number of
overs must be scheduled otherwise all bets are void, unless settlement is already determined.
Bets on players who are selected but do not bat will be settled as losers if one or more six is
scored. Dead-heat rules apply.

In matches decided by a Super-Over, sixes hit during the Super-Over will not count for
settlement purposes. Bets will be void if no Sixes are scored.

• Twenty20 Matches – The full 20 overs for each team.
• One Day Matches – At least 40 overs for each team.

1.25 1st Wicket Method

Predict the method by which the 1st Wicket in the game will be scored. If the game is
abandoned before a wicket is scored or there is no wicket scored at all in the match, all
bets will be void.
The options available are: Caught, Bowled, LBW, Run Out, Stumped and Any Other
(includes Sent Off/Retired Out).

1.26 A Fifty/Hundred Score In Match

The following minimum number of overs must be scheduled, and there must be an official

result (Duckworth – Lewis counts) otherwise all bets are void, unless settlement is already
determined.
• Twenty20 Matches – The full 20 overs for each team.
• One Day Matches – At least 40 overs for each team.

1.27 Most Run Outs

Predict which team will create most run-outs whilst fielding. If a match is abandoned, all
bets will be void. If a match is reduced in overs and a match result is reached, then the
team which achieved most run-outs whilst fielding regardless of the number of overs
bowled will be the winner. In matches determined by a Super Over any run out during
the Super Over will not count for settlement purposes. In Test Matches and First-Class
Matches all innings of the match will count.

1.28 1st Over Total Runs

Predict the total runs scored during the 1st Over of the match. Extras and penalty runs
will be included. If 1st Over is not completed, bets will be void.

1.29 1st Innings Score

Prices will be offered for the number of runs scored during the 1st innings of the match,
regardless of which team bats first. The following minimum number of overs must be
scheduled otherwise all bets are void, unless settlement is already determined.

• Twenty20 Matches – The full 20 overs for each team.
• One Day Matches – At least 40 overs for each team.

Test and First-Class Matches – Declarations will be considered the end of an innings for
settlement purposes. In the event of the 1st innings being forfeited all bets will be void.
In the

event of an innings not being completed due to outside interference or inclement
weather all bets will be void unless settlement is already determined.

1.30 1st Innings Lead

Both teams must complete their first innings for bets to stand (including declarations).
Dead- heat rules apply.

• Test and First Class Matches – The whole match counts. In drawn matches there must be
a minimum of 200 overs bowled.

1.31 Runs at Fall Of 1st Wicket

Predict the number of runs in the game at which 1st Wicket will fall. If a match is abandoned before the fall of 1st Wicket, or there is no Wicket in the game, bets will be void unless bet is already
determined.

1.32 Dismissal Method

Predict the method by which the first/next Batsman will be taken out. If there are no Wickets in
the game or after the bet has been placed in Live Betting, all bets will be void.

Method of Dismissal 2-Way

The options available are: Caught and Not Caught (includes Sent Off/Retired Out). A batsman
retiring as hurt does not count as a wicket. If no further wickets fall all bets will be void.

Method of Dismissal 6-Way

The options available are: Caught, Bowled, LBW, Run Out, Stumped or Any Other (includes Sent
Off/Retired Out). A batsman retiring as hurt does not count as a wicket. If no further wickets fall
all bets will be void.

Method of Dismissal 7-Way

The options available are: Bowled, Fielder Catch, Keeper Catch, LBW, Run Out, Stumped or Any
Other (includes Sent Off/Retired Out). A batsman retiring as hurt does not count as a wicket. If
no further wickets fall all bets will be void.

1.33 Odd/Even

Predict if the sum of all runs scored in the relevant period (Match, Innings, Over) will be an odd
or an even number. Extras and Penalty runs will be included for settlement purposes. If the
relevant period is not finished, all bets on it will be void.

1.34 Total Runs in Match O/U

Predict if the number of runs in the relevant period (Innings, Over) will be over or under a given
number. If the relevant period is not finished, all bets will be void.

The following minimum number of overs must be scheduled otherwise all bets are void, unless
settlement is already determined:

• Twenty20 Matches – The full 20 overs for each team.
• One Day Matches – At least 40 overs for each team.

Test and First-Class Matches – The whole match counts. In drawn matches there must be
a minimum of 200 overs bowled.

1.35 Race To 10 Runs

Predict which player will score first 10 Runs in the game. Bets stand if all the listed
players start batting, otherwise all bets will be void. Bets stand no matter which of the
players starts batting first. If neither of the listed players reaches 10 Runs, option
Neither is the winner. If a game is abandoned before any of the listed players reaches 10
Runs, and if both players are Out, option Neither will be the winner. Otherwise, bets will
be void.

1.36 Total Match 6’s

Predict whether the total number of sixes in the match will be over or under a specified
figure.

If an intervention from rain or any other delay results in the number of overs being
reduced, from that scheduled when the bet was struck, open bets on total match sixes
in a Twenty 20 match will be void, if the reduction is by 3 or more overs and void in other limited overs
matches, if the reduction is by 5 or more overs.

In matches decided by a Super-Over, Sixes hit during the Super-Over will not count for
settlement purposes.

Only Sixes scored from the bat (off any delivery – legal or not) will count towards the
total Sixes. Overthrows and extras do not count.

1.37 Total Match 4’s

Predict whether the total number of fours in the match will be over or under a specified
figure.

If the intervention of rain or any other delay results in the number of overs being
reduced from that scheduled when the bet was struck open bets on total match fours in
a Twenty 20 match will be void if the reduction is by 3 or more overs and void in other
limited overs matches if the reduction is by 5 or more overs.

In matches decided by a Super-Over, Fours hit during the Super-Over will not count for
settlement purposes.

Only Fours scored from the bat (off any delivery – legal or not) will count towards the
total Fours. Overthrows, all run Fours and extras do not count.

1.38 Innings Total 4’s and 6’s

Predict whether the total number of fours or sixes in the innings will be over or under a
specified figure.

If an intervention from rain or any other delay results in the number of overs being reduced,
from that scheduled when the bet was struck, open bets on total innings fours or sixes in a Twenty 20 match will be void, if the reduction is by 3 or more overs and void in other limited overs
matches, if the reduction is by 5 or more overs.

In matches decided by a Super-Over, Fours and Sixes hit during the Super-Over will not count
for settlement purposes.

Only Fours and Sixes scored from the bat (off any delivery – legal or not) will count towards the
total innings Fours and Sixes. Extras do not count.

1.39 Total Match Wides

Predict whether the total number of wides will be over or under a specified figure.

If the intervention of rain or any other delay results in the number of overs being reduced from
that scheduled, when the bet was struck all open bets on total match wides in a Twenty 20 match will be void if the reduction is by 3 or more overs and void in other limited overs matches
if the reduction is by 5 or more overs.

In matches decided by a Super-Over, Wides bowled during the Super-Over will not count for
settlement purposes.

1.40 Total Match Run Outs

Predict whether the total number of run outs will be over or under a specified figure.

If the intervention of rain or any other delay results in the number of overs being reduced from
that scheduled, when the bet was struck all open bets on total match run outs in a Twenty 20 match will be void if the reduction is by 3 or more overs and void in other limited overs matches
if the reduction is by 5 or more overs.

In matches decided by a Super-Over, Run Outs during the Super-Over will not count for
settlement purposes.

1.41 Team with Highest 1st 6/10/15 Overs Score

Predict which team will have the higher score after 1st 6/10/15 Overs. Push Rules apply. If
either team do not complete number of overs stated, bets will be void unless bet is already
determined. In the event of a tie, bets will be void.

1.42 Batsman Matches

Predict which Batsman will score more runs in the game. Push Rules apply. In Test and County
Championship matches only the first innings counts for settlement purposes. Bets will stand if
each Batsman has faced at least one ball.

1.43 Tournament Markets

Tournament Total 6’s

For settlement purposes the official total will stand regardless of any matches being abandoned
or reduced in overs. Dead-heat rules apply. Sixes scored in a super over do not count.
Tournament Total 4’s For settlement purposes the official total will stand regardless of any matches being abandoned or reduced in overs. Dead-heat rules apply. Fours scored in a super over do not count.

Tournament Total Wide’s

If a bowler bowls a wide, all extra runs taken from the wide delivery count e.g. if it goes for 4
and is scored as 5 wides; for betting purposes, the delivery will count as 5 rather than 1 wide
delivery bowled.

For settlement purposes the official total will stand regardless of any matches being abandoned
or reduced in overs. Dead-heat rules apply. Wide’s bowled in a super over do not count.

Total Tournament Run Outs

For settlement purposes the official total will stand regardless of any matches being abandoned
or reduced in overs. Run Outs in a super over do not count.

Total Tournament Stumpings

For settlement purposes the official total will stand regardless of any matches being abandoned
or reduced in overs. Stumpings in a super over do not count.

Tournament Team to Hit Most 6’s

For settlement purposes the official total will stand regardless of any matches being abandoned
or reduced in overs. Dead-heat rules apply. Sixes scored in a super over do not count.

Tournament Highest Individual Player Score

For settlement purposes the official total will stand regardless of any matches being abandoned
or reduced in overs. Dead-heat rules apply.

Total Tournament Centuries

For settlement purposes the official total will stand regardless of any matches being abandoned
or reduced in overs. Dead-heat rules apply.

Tournament Highest Team Score

What will the highest team score be during the series. For settlement purposes the official total
will stand regardless of any matches being abandoned or reduced in overs. Dead-heat rules
apply.

Tournament Hat-Trick

Bets settled as ‘Yes’, if a ‘hat-trick’ (deemed as when a bowler dismisses three batsmen with
consecutive deliveries in the same match) is officially recorded during the tournament.

Bowler to take 5 Wickets in a Match?

Bets settled as “Yes” if a player takes 5 wickets in one match. – For settlement purposes the
official total will stand regardless of any matches being abandoned or reduced in overs.

1.44 Specials

Player X Total World Cup Runs
How many runs will Player X score during the World Cup.

Run bets will stand regardless of whether a player plays or not, unless otherwise stated; All runs
scored during the tournament will count. For settlement purposes the official total will stand
regardless of any matches being abandoned or reduced in overs.

Runs scored in a super over do not count. Must play at least one match for bets to stand. Player X Total World Cup Wickets.
How many wickets will Player X take during the World Cup.

Wicket bets will stand regardless of whether a player plays or not, unless otherwise stated; All
wickets scored during the tournament will count. For settlement purposes the official total will
stand regardless of any matches being abandoned or reduced in overs.

Wickets scored in a super over do not count. Must play at least one match for bets to stand.
Player Runs Match Bet
Who will score most runs during the World Cup

Player Run bets will stand regardless of whether a player plays all matches or not, unless
otherwise stated; All runs scored during the tournament will count. For settlement purposes
the official total will stand regardless of any matches being abandoned or reduced in overs.
Dead-heat rules apply.

Runs scored in a super over do not count. Both players involved in Match Bet must play at least
one match for bets to stand.

Player Bowler Match Bet
Who will take most wickets during the World Cup

Player Bowler bets will stand regardless of whether a player plays all matches or not, unless
otherwise stated; All wickets taken during the tournament will count. For settlement purposes
the official total will stand regardless of any matches being abandoned or reduced in overs.
Dead-heat rules apply.

Wickets scored in a super over do not count. Both players involved in Match Bet must play at
least one match for bets to stand.

1.45 Outright

Predict the winner of the league. Bets are settled on the final league position, unless otherwise stated.

1.46 Top Series Batsman/Bowler

Any quoted player, who takes no part in the specified series, will be void. In the event of two or
more players ending on an equal number of wickets, then the bowler with the least number of
runs conceded will be the winner. Dead-heat rules apply.

1.47 To Win Pool

Predict the team which will finish top at their Pool. Dead Heat rules apply.

1.48 Finalists

Predict the two teams which will play in the Final of the Tournament.

1.49 Stage Of Elimination

Predict at which stage of the Tournament a certain team will be eliminated.

1.50 To Reach The Final

Predict if a certain team will reach the Final of the Tournament.